Monday, November 8, 2010

Tips on the Mental Game

Believe it or not, the mental game is important. Some people think it's really important, around 70-80% of the game, others ignore it completely. I think it's around 50% of the game. No matter how stupid you may be on the ice, if you have much more talent then everyone else you should be one of the best. An example of this would be Eric Lindros. Not saying he didn't anticipate the play, but most people in the NHL did it better than him. However, his skills were unmatched, and he was one of the strongest as well. Another example, again inaccurate, is Ilya Kovalchuk. Once again, he does read the play, but he's not good at it. He is one of the fastest in the game, has great hands and a great shot, and he's 6'3. That's why he's a 40 goal scorer. On defense, he seems semi-retarded, and he isn't good at passing or finding the open man, but when he has the puck, he can do incredible things with it. What stops Ilya Kovalchuk and Eric Lindros from being on the same level as players like Mario Lemieux and Alex Ovechkin? The mental game, whether it's emotional control, positive thinking, resilience, anticipating the play, or whatever it is. Mario Lemieux and Ovechkin are big, strong guys like Lindros and Kovalchuk, and the skill levels are similar, but where Kovalchuk is a 40 goal scorer, Ovehckin is a 60 goal scorer, and where Lindros is a point per game player, Lemieux is Lemieux (A 2 point per game player). One of the best at the mental game was Wayne Gretzky. It's been said so many times, but it's completely true. He had so much patience with the puck, that he forced you to make the first move. He was so disciplined he didn't chase the puck, but let the puck chase him. I can guarentee if he ever made a bad play, he probably forgot about it. One thing about great players is their ability to forget. Weak play for a couple of shifts or a couple of games in the past, or an unfortunate incident doesn't affect their efficiency. An injury or cheap shot doesn't change their mentality. Look at Sheldon Souray: He's been injured multiple times from fighting and getting cheap shotted. I think a few weeks ago in the AHL he got into another fight and broke his hand. He is incredibly tough, both mentally and physically. After he broke his hand, he continued fighting with his other hand. And later in the year when he returns, he'll continue fighting. Look at Marian Gaborik: He gets injured all of the time. He still hasn't decided to sacrifice those 10 goals to play safer. The mental game is often ignored and is also the hardest part to teach. To be good at it, a player has to want to be good at it. There are many aspects to the mental game, from resilience to toughness to positive thinking to anticipating the play. Anticipating the play more directly affects your game more than anything else, and therefore accounts to about 25% of your mental game (In my opinion.) The other aspects of mental play are more about consistency and how willing you are to winning.
The first half of the mental game is everything that is not anticipating the play. This is more about managing your thoughts and emotions in order to play a consistent game. It is incredibly hard to do, and it basically involves brainwashing yourself into being endlessly positive and fearless. I'll start with positive thinking, then go on to resilience and make probably make another Ilya Kovalchuk reference (Just angry the Devils are losing a lot) then emotional control, then team play, then toughness, then imagery. So first off is positive thinking, a.k.a. brainwashing. You have to be so positive that you never think you're playing badly. The truth is, you are rarely playing poorly, even if you think you are. I remember a week or so ago, I finished a game which we won 2-0, and I felt like I played horribly. After the game, my coach told me he thought that was my best game of the year so far. Don't focus on the past, unless it is positive. Think about it like this: you probably could've made a better play two or three times per shift. About one time every two or three shifts, you make a bad decision and it shows. That means you screw up once or twice every two or three shifts. That screw up lasts for about half a second. The average shift is probably 50 seconds. That means every 1:40, you make .5 seconds of bad plays. Don't focus on that half of a second. Also, as far as the plays that you could've made better choices, that is about 2 seconds every 50 seconds. The truth is, you should look pretty good for the majority of your shift. Another thing about thinking positive is to tell yourself you are good. For about a minute or two before I go on the ice or go to bed, I tell myself a few positive things about my game; "I'm a great skater," "No one can skate faster than me," "I'm a good hitter," "I read the play really well," or stuff like that. Don't worry about what other people like your teammates, coaches, or fans may think. Just worry about what you think, and play your way. Don't let what you think they think control you. Eventually what you think they think is better. If someone is bothering you, I've heard praying for them works. Eventually, your opinion will change, even if they don't. If you feel awkward doing a religious thing, then I guess you can write an imaginary letter to them or something like that. Another part of thinking positive is confidence and pride. You have to be proud of your accomplishments. No matter what, if you play hockey, you are probably better then 80% of the world's population, maybe more. If you score a goal in a game, don't downplay your achievement during the celebration. Don't overdue it like a certain pro named Alex Ovechkin do, but celebrate a little. As for confidence, it is important. You have to trust yourself more than anyone else. A coach once told me "If you don't think you can convert, don't even try, because it won't work." That means if you don't think you can do it, you can't. If you think you can do it, you should convert more often. And have confidence in more than one part of your game. If you are your team's best sniper, that's great, but if you haven't been scoring, don't get frustrated but start passing a little more and playing defensively. A well-rounded player is usually consistent, because their performance doesn't revolve around one thing. Enough with positive thinking, you should understand by now. Resilience is important, and if you plan on playing junior, college, or any other high level hockey, resilience is one of the things coaches and scouts look for. Basically, resilience is not giving up. If you get a pass and it bounces off of your stick, one of two thoughts go through your head: "Get the puck now" or "Screw it, someone else will get it." Now for the Kovalchuk reference. A lot of Devils games I watch, I see Kovalchuk miss a pass and lose interest in the puck. Not that he should lose his position and chase the puck, but he should give a second effort. Not good what he does. Resilience can also be backchecking hard, fighting for the puck in the corner, or even going after rebounds. One of the most important times to be resilient is when you are playing the body while defending the rush. It may last for a second or two, but if you're going against someone bigger and stronger than you, and you give up for a split second, they will go through you. If you ever watch that really small kid on your team play closely, you will probably see he has one of the best work ethics on the team. One kid on my team who is about 5'2, 90 lbs is the hardest working player on my team. Whenever he gets beat, he outworks the other person to get the puck back. Sometimes he goes a little overboard and gets a penalty, but he does outwork everyone. You have to stay with them; if you fall down, you still have to try to get the puck. Basically, resilience is commitment. Even though it is scary, it has its rewards. One kid on my team, a forward, is one of the most hard-working, resilient players I have ever seen. Although his skill level is questionable, he gets ice time because he is one of the best penalty killer in the league. He's definitely the best penalty killer I've ever seen. Emotional control is next. Once again, very important. It's okay to have emotion during a hockey game, but you have to control it. First of all, don't take stupid retaliation penalties. It's stupid. It can cost you the game. If you want revenge, get that players number, then wreck him the first chance you get. My coach likes to say two minutes at the most, but make it worth it. That means if you have to finish your check late or charge them or something, do it, but then forget about it. Or even better, you can hit them cleanly. Protect yourself, but if you retaliate badly enough, the other team will retaliate. Then you may get hurt; so you're not protecting yourself. Also, be one of those people who draws penalties. You don't necessarily have to be Sean Avery, but in front of the net and in corners learn how to play physical without drawing a penalty. Tie up a player in front of the net, push team, lift their stick, and if you're lucky they'll do something back. In the corners finish your checks hard, and don't hold back. As far as emotional control goes, it is important to focus, even when you're not on the ice. On the bench, get into a routine in which you do something on the bench. I like to pretend I'm one of the players on the ice and see what I would do. But you can also do something like thing of words that rhyme with other words, or count backwards as low as you can starting from a random number. Anything which keeps you from thinking about your last shift really, because you want to prevent bad thoughts. If you come off of the ice angry, take ten deep breaths, drink some water, daydream about fairies and unicorns, do whatever it takes to chill out. On the ice, since you can't do that, just remember not to get more than two minutes. You should be having fun during hockey, and you can't do that if you're angry. If you want to take out your anger, go play football. I think I mentioned this before, but if you're not doing something well, such as scoring or hitting, then focus on the other parts of your game like passing or playing well in the corners.  Although your skill level never varies from day to day, sometimes you don't play as well as you normally do. It's better to stop doing something before you get frustrated then to keep doing it and get even more negative and angry. An important part of emotional control is being able to stay calm under pressure. If you hold on to the puck a second longer and make the better play, it will make you a much better player. A few days ago, I tried playing a game after pulling my groin. I skated about 1/10th of my normal speed though. This made me slower at pretty much everything, and pretty much made me hold the puck a second longer than normal because I got the puck a second later than normal. Although I sucked, I did see a couple of really good passes I normally miss, and made some good plays I normally don't. Moral of the story is to not panic under pressure. The best scorers and passers want the puck and have the patience to hold onto the puck a second longer than everyone else. Next time you watch a superstar play, watch how they hold on to the puck a little longer than everyone else. They usually touch the puck the same amount of times as everyone else, but they seem to have the puck longer. That is their patience. Also, remember to try as hard as you can but don't try too hard. The last game I played I was benched after hesitating before stepping up on someone, which led to me being benched for a shift or two. I came back skating about 100 miles per hour. I ended up getting the puck, skating around the net, skating the puck up, and almost getting leveled; even though I wasn't leveled, the pressure forced a turnover. That is a good example of getting frustrated, and because I tried too hard, I made more problems then I should've. Remember that hockey is a team game, and you can't do it yourself. When you try to do it yourself, you play worse. Speaking of team play, it is important to be a team player. It is possible to play and be seen as a star, while still hurting your team. Remember, the ultimate goal is to win (Or have fun, depending on how you see it.) Although everyone wants to be Ovechkin and take 10 shots per game trying to snipe them all top shelf, it doesn't work (Unless you are Ovechkin.) If you have to snipe top shelf and hope the goalie misses the puck, then I suggest passing to a teammate in a better scoring position instead, or at least creating a better chance by holding onto the puck a little longer. If there are no teammates in a better scoring position, and you can't create a better scoring position, shoot low and crash the net for a rebound. Once you get the rebound, that's when you snipe top shelf. Try to stay in your position. You may look good skating around and always being near the puck, but your teammates can do that just as well as you. You're better off letting your teammates play the puck on their side and providing support then being a puck hog without the puck. Another part of being a team player is adapting to your teams needs. I swear to God (Or Allah, or Budda, or whoever) that if another forward hangs while on a penalty kill on my team, I will kill them. If it's defense time, make an effort to play defense. If you're losing 5-0, now's the time to hand and play offense-first. If your teammates are being outhit, then start hitting back. Usually, the best player at doing that on a team wears a C. Either the best player at that, or the player who draws the most fans like Kovalchuk did and Atlanta and Ovechkin does in Washington. But most captains are not one-dimensional players such as: Ryan Getzlaf, Zdeno Chara, Jarome Iginla, Eric Staal, Johnathan Toews, Nicklas Lidstrom, Dustin Brown, Bryan McCabe, Jamie Langenbrunner, Shea Weber, Mike Richards, Mikko Koivu, Chris Drury, and Shane Doan, just to name a few. They may lean more towards offense than defense, or visa-versa, but they play both ways. Also, team players make their teammates look better. Look at what Crosby did to Kunitz. He made him a pretty good player despite injuries. Know your teammates tendencies and skills, and don't be afraid to pass. Next is toughness. It is important to be able to battle through adversity. If you are hurt, if your team is losing, if you are playing weakly, you have to have the ability to get back on track and play as though nothing happened. Toughness isn't just for external pain and injuries; mental "injuries" can be just as devastating. One thing a lot of coaches say is "The score is always 0-0." This means that even if you're winning 10-1, the games not over, and if you stop playing hard, you can lose that lead, no matter how unlikely it seems. As for injuries, my only advice is don't be stupid. If you have an injury, let it fully heal. However, when it is fully healed, forget about it. If you come back from an injury and on your first game back say "Well, I separated my shoulder a month ago, so I can't play that well." If you can't play that well, then don't play. If you just have a boo-boo, suck it up though. It won't screw over the rest of your life if you make it worse, unlike a real injury. Another example of toughness is overcoming fear. If the other team is bigger and stronger than you, and maybe a little dirty, you can't just let the get the puck. Watch out for yourself, but play to win. In my opinion, the best players to win with are the though players who have skill, but aren't afraid to throw a hit or take one. Those tough players can be anyone from Dennis Potvin to Bobby Orr to Gordie Howe to Cam Neely to Brendan Shanahan. Even a player like Ovechkin. However, it usually isn't a player like a Crosby. Obviously this doesn't apply to Crosby because he is Crosby, but a good example would be the difference between Paul Stastny and Mike Richards. Both players are about equally talented, similar height, but Mike Richards plays a Philly-hockey style while Paul Stastny doesn't. They put up similar numbers, but most people think of Richards as the better player, because he's a little tougher, both physically and mentally. The last thing besides anticipating the play is imagery. Just know you can simulate real-life game situations in your head to determine what you do. My favorite way to use imagery is to play Hockey Ultimate League on NHL11. It's not as good as a scrimmage, but it puts you in situations similar to game situations which you must react similar to how you would in a game. If I ever want to drill a habit into your head, I usually play a few games on NHL11 using it as much a possible. For example, because of NHL11 I reverse a little more readily, sink into the defensive zone more often, and play a little more aggresively near the far blue line. Maybe it just works for me, but if you have  it I'd suggest trying it. If you don't have it, then mental imagery works well too, but it kind of gives me a headache. Lastly is anticipating the play. I won't go in depth into situations and what to do. So I will summarize anticipating the play as: skate with your head up, know what you do before you do it, don't just throw the puck into an open space and hope it's a good pass, adapt to the situation, and don't block out your surroundings. Be aware of the play outside of what you are trying to do. Obviously that's not everything, but just make the play you think is best. There is no right way to read a play, and that's why people can excel playing with different styles.
Breakdown
  • Just read it; I'm too tired to summarize this

Saturday, October 9, 2010

Top 10 Hitters of all time in the NHL

I don't have enough time to do this yet, so I'll add a little bit every once in a while

10. Peter Forsberg

http://www.youtube.com/watch?v=nIRiqrrJv1s
http://www.youtube.com/watch?v=I6wztXS2f14
http://www.youtube.com/watch?v=M216t3utLSI&feature=related
http://www.youtube.com/watch?v=LYsLM06hRuI
Couldn't find much more Forsberg

9. Mike Richards

http://www.youtube.com/watch?v=cIXcGOr4-04
http://www.youtube.com/watch?v=Dd3gmPkVtk8
http://www.youtube.com/watch?v=3aK_N39aTYI
http://www.youtube.com/watch?v=Ktn5Vdvu9vg
http://www.youtube.com/watch?v=iyVgccKJE-Y
http://www.youtube.com/watch?v=s4L2xWdogVo
I think there's enough there

8. Wendel Clark

http://www.youtube.com/watch?v=nGRheKlGbq0
http://www.youtube.com/watch?v=XlPsx-mEUD8&feature=related
http://www.youtube.com/watch?v=vcPslh5QZjs&feature=related
http://www.youtube.com/watch?v=nYqGj5gCXtI
http://www.youtube.com/watch?v=CwkeObOBJF8

7. Darius Kasparaitis

http://www.youtube.com/watch?v=tylu3vEWwE4
http://www.youtube.com/watch?v=PS5ReimAl-M
http://www.youtube.com/watch?v=nBBPz0ew27o
http://www.youtube.com/watch?v=LjW7qK2BiBo&feature=related

Kind of hard to find hits by Kasparaitis

6. Dennis Potvin

http://www.youtube.com/watch?v=epUWCHxrdSQ&feature=related

Can't find any other Potvin hits, but they're out there

5. Vladimir Konstantinov

http://www.youtube.com/watch?v=cO1uhorF5LA
http://www.youtube.com/watch?v=2CX9bLdUqM8&feature=related
http://www.youtube.com/watch?v=3qRtGKnKbXU&feature=related

Can't find any other Konstantinov hits

4. Eric Lindros

http://www.youtube.com/watch?v=DWqyNCs8i3g

That'll give you an idea about what he was about

3. Rob Blake

http://www.youtube.com/watch?v=0ck-PyDd4O8&feature=related
http://www.youtube.com/watch?v=iZ-gZR2iHFg&feature=related
http://www.youtube.com/watch?v=yu1lAGZKadk&feature=related

Seems like enough to me

2. Dion Phaneuf

http://www.youtube.com/watch?v=cJFqMQWzEPY

In the modern NHL, almost all big hits can be found on youtube. I'm not looking up all of them. So there's a tribute video.

1. Scott Stevens

http://www.youtube.com/watch?v=yY1bUvx3_ao

9 Minutes of Scott Stevens

Friday, September 3, 2010

Tips on Defending the Rush

I've been fearing the day I had to post this for days. I knew this would be a very long post; after all, there are so many types of rushes. 1 on 1, 2 on 1, 1 on 2, 3 on 1, 3 on 2, etc. So I decided to stick with defending the 1 on 1, 2 on 1, 2 on 2, 3 on 1, and 3 on 2, and nothing else. Just know that this took me almost an hour to type, so appreciate it. And unlike a skill like shooting, rushes have no set rules. There are guidelines, but they are JUST GUIDELINES. That means don't follow them word for word every time. Remember them, but react according to what is happening on the rush. Rushes are what defensemen love. A lot. Defensemen always seem to go on the line that defends the rush instead of the line that is on the rush at practice. However, they don't realize a few simple things that can make defending the rush easier. For example, they always seem to focus on the puck or puck carrier, and don't read what is going to happen in a few seconds. I'll start with the 1 on 1 first.
The 1 on 1 is the easiest rush to defend. Ever. It is actually easier for the defenseman to defend a 1 on 1 than for the forward to win a 1 on 1. The first rule of a one on one is to focus on the logo of the other player. People learn this at a young age, but don't know why you should focus on the logo. That is because it helps you play physically, which you can't do as a mite. Of course, looking at the logo also helps you not get fooled by dekes. Next, you should use gap control. This means skate up, and get close enough to hit the other players stick with your stick. It's not too close, which I think gapping up to be able to get your stick behind the other player is (that's what I learned when I was younger. Also when you gap up, you should be as close to the middle of the ice as possible. A good rule of thumb is that you should never pass the dots (Unless if the other person is fumbling the puck). Never is a bad word, because it is limiting, but it's more like 95% of the time never pass the dots. If you are playing against someone bigger than you, then you should stay closer to the slot then they are, but stay close enough to step up and stop them. For smaller guys, you can give them the outside, but if you give a bigger guy the outside, they can muscle their way to the slot and get a good scoring chance. So you should be able to step up and slow them down, or even better knock them down to keep them away from the net. When you're playing against someone who skates forward faster than you skate backwards (which happens often,) give them room on the outside. But stay in the middle of the ice. You should gap up though, even though you may not be able to reach them on the outside. They should be perpendicularly vertical to you at the hashmarks if you gap up properly. However, for them to get a good scoring chance, they need to cut into the slot, where you're already guarding. And if they cut up, you can slow down and play them. If you see them at the hashmarks, you should start stopping so you don't hit your goalie, and look for trailers. If the player with the puck tries to cut behind you, lay them out. If they try to deke, just keep them out of the slot, giving them a shot, but not from the slot. When you're playing against someone on a one on one where you are gapped up and can reach the puck, you should poke check the puck (Not wild poke checks, but enough to keep them focused on the puck.) When they drop their head, you should be close enough to explode into them and level them, or at least push them with your hand. Remember when you skate backwards to keep your outside hand up, and don't be afraid to use that hand. Even if you're on the boards, use that hand to push them into the boards. If you're playing a one on one against someone who refuses to move from the slot, slow down when you're near the top of the circle so they get closer to you, and level them as soon as they're within reach. Also remember to be aware of backcheckers from your team. If they cut to the outside when they're close enough to be touched by your free hand, step in front of them, get low, and hit or flip them. You really need to be physical to be successful. Remember when you poke-check or go to hit to not lose your square to the puck-carrier. Square basically is facing them. If you poke-check and they get around you, you should be able to put a body on them. Also remember to use common sense, since these aren't rules but more of tips or guidelines. Don't follow these word for word.
Next is the two on one. On a two on one, gap up on the puck carrier before the blue line and throw a pokecheck or body check on them at the blue line where they can't pass, but don't commit to them. Don't gap up though if the person without the puck ends up behind you. Once you get into the zone, stay in the slot. Don't let the player with the puck in the slot, but don't commit to them. Put your stick in the passing lane between the two players you're facing on the rush. If the puck carrier tries to cut into the slot, leave your stick in the passing lane, but hit the puck carrier when they get close enough to you (Don't skate into him, let him skate into you). Also, try to slow down the play as much as possible so backcheckers can help you out. Try to learn to dictate a play without the puck. Try to make the player with the puck make a pass so you can intercept it. Then jump up and carry the puck up. That way for a short time you outnumber the other team 5 to 3. Also remember to use common sense, since these aren't rules but more of tips or guidelines. Don't follow these word for word.
Now for the two on two. Simply put, if you are playing the player with the puck, call out to your defensive partner (Communication), and play it like a one on one. If you're playing the player without the puck, stay in between the player with the puck and player without the puck while staying as close as possible to the middle of the ice. If the player with the puck passes to the free man, pressure him as much as possible if you can't intercept the pass. And if the puck carrier cuts into the slot with his head down, level him. Also remember to use common sense, since these aren't rules but more of tips or guidelines. Don't follow these word for word.
Next is the three on one. This is the toughest one to play. Gap up before the blue line like it was a two on one. But then as soon as the puck crosses over into your zone, get to the slot. Your goal is to stall the play as much as possible. Meaning keep the puck out of the slot. Usually players on a three on one go into a triangle. If this is the case, stay in the middle of the triangle. Make sure the high man does not get the puck, he has the most options if he does. Don't play the puck carrier unless he tries to shoot or cut into the slot. If the players don't go into a triangle and instead go into a straight line. Play the puck carrier only if he's the middle man. If he's not, just make sure you're in front of the middle player, and make sure the weak side winger doesn't sneak behind you and cut into the slot since you can't hit him if he does since he doesn't have the puck. Also remember to use common sense, since these aren't rules but more of tips or guidelines. Don't follow these word for word.
Next is the three on two, which is my favorite. The player defending the puck carrier plays a one on one with him, and tells his defensive partner he is playing the puck carrier. The player playing against the two players without the puck stays in the middle of the two possible passing lanes the puck carrier has, while staying as close to the middle of the ice as possible. If the puck carrier cuts in, level him like on a two on one. Also remember to use common sense, since these aren't rules but more of tips or guidelines. Don't follow these word for word all the time.
Breakdown
  • Not happening. Read the post.

Monday, August 30, 2010

Tips on Passing

Passing is one of the hardest things to do. Therefore, playmakers are one of the most valuable players on their team. When I say passing is hard, I mean passing well. The difference between an average pass and a good pass is that a good pass can be easily controlled by the other player. Playmakers have to be unselfish, because somebody else looks good for their own work. For example, look at Joe Thornton, one of the best passers to ever play the sport. When Johnathan Cheechoo was paired with Joe Thornton, he went from 25+ goal scorer to a 50+ goal scorer. Just because Joe Thornton can set up anybody for a pass. Another example of a great playmaker was Paul Kariya. Playing with Teemu Selanne, he helped Selanne become a legitimate 50 goal scorer. After starting his first NHL season on fire with 76 goals, Selanne slowed down to a 40 goal scorer. When he was paired with the great playmaker Kariya, he would have two 50+ goal seasons, one 47 goal season, then a couple of 30 goal seasons. Point is, Kariya was a major reason for those 50 goal seasons. Good playmakers need the vision, need the hands, and need the desire to win.
My first tip is the most important; if you ignore it, you WILL get decked. Simply put, know what's in front of you. As a defenseman, I like to carry the puck up as I look for the breakout pass. However, I always know what's in front of me. When I carry the puck up before the pass, I skate in the direction I am looking. That way, I don't get blindsided often. Most big hits on defensemen occur when a defenseman is skating the puck up, but is not looking forward. That way, they get leveled while they are looking for the recipient of the pass. The same can be said for forwards in the neutral zone. So skate in the direction you are looking (A glance doesn't count as looking, and you can keep your head on a swivel if you can handle it) and get rid of the pass quickly. Remember not to force the pass though. If the passing lane is blocked, don't make the pass. And remember: if you have the space, rush the puck. Don't force yourself to pass to a certain person. Instead, look at that pass as one option, with others including skate the puck up farther, pass to a different person, dump the puck into the offensive zone, etc. When you make a pass, remember the Gretzky rule. That is, pass hard onto the stick if the other player isn't moving, and softer leading passes when the other player is moving. Not softer leading passes as in 10 feet in front of your intended recipient at 5 mph. Softer as in only about softer, not soft. If the other player is moving, and you can't make a safe, softer leading pass, you are forcing the pass. When you make the pass, if you can, call out the other player's name. Hopefully the other team doesn't know it, but your teammate will know it. Make sure to use the boards if nothing is open. Passing off the boards, when done correctly, confuses defensive players since they can't step up and make a hit right away. Avoid passing through the slot, and if you really need to make cross-ice passes, skate to the slot before you make the slot. Just be prepared to get hit. After you make a pass, don't stare at it; go. Dennis Potvin did give and go's better than anyone, and he's someone you should want to imitate. Skate hard after making a pass. If you make a breakout pass, take a hard stride or two, and judge whether or not you can join the rush without much risk or getting in the way. If it's a 3-on-3, jump up, but if it's a 3-on-2, don't. Really if it's already an odd man rush, you should generally stay back, though you can sometimes jump up to make a 2-on-1 a 3-on-1. When you make a pass, roll the puck across your blade; this keeps the puck flat on the ice, and makes it easier to catch. Follow through on the pass, and point the toe of your blade to where you want the pass to go. When you make a pass, don't hit the puck. Instead, slide the puck off of your blade to where you want it to go. And flex your stick when you do it. Even if you're making a softer leading pass, that doesn't mean you can pass like a 3 year old. Put some power on it by flexing your stick, but don't overdo it. This makes it easier to receive for the other player. Likewise, when receiving the pass, don't let the puck hit into your stick. Instead, receive the pass by bringing your stick in closer to you. You should know what to do anyway, it's hard to explain. Basically like reversing the motion you make when you're making the pass. When making a touch-pass, don't just slap the puck back. Receive it a little, and quickly pass it back forward. While in the motion, roll the puck across your blade a little so it stays flat. As for the exciting saucer pass, well, I'm not good at those. All I know about them is that you position your stick like you are going to take a flip shot, roll the puck across your stick, and point with your heel. Recently, I also figured out two more things about passing. First of all, it's beneficial to change the point of release before making a pass (What!?) In English, you can open up a ton of passing lanes if you move the puck before you pass. If someone's not open because of a defending player, move the puck about two feet back with your stick before making the pass and it will be much harder to defend. Or maybe switch to your backhand then make the pass; it really depends on the situation. The second thing is an extension of the Gretzky rule; it's almost exclusively for the offensive zone, but it can be for anywhere on the ice really. When I look for a pass now, I don't just look for open people; I look for big areas of open ice. Even if no one is there, if you make a pass at the right speed and in the right spot, you can give them a perfect pass; here is a decent example. Notice how Tanguay sees the gap between the Edmonton defenders, and throws the puck there; Bouwmeester was already kind of there, but if Bouwmeester was another 3-4 feet up he still could've thrown the puck to the same area with the same result if he made the pass a little softer. Basically you should look for those open spaces.
What a third paragraph? That's right, three paragraphs, a first. The third paragraph has to do with a different part of passing though; getting open for a pass. Great players can dictate other players without the puck. Gretzky almost forced his teammates to pass to him because he was always open. On the defensive side, players like Brian Leetch forced other players to go where he wanted them to. Then, when that play would receive a pass, Leetch would step up and intercept the pass, or poke the puck away. On the hitting side, any time you angle someone off, you force them to go where you want them to, whether you know it or not. Most big hits happen because a player forces another player into a vulnerable position. But lets focus on getting open for the pass. Like with the second paragraph in this post, the first tip is the most important. When you're getting open, pay attention to your surroundings, not just the puck carrier. You don't have to stare at the puck carrier to get a pass, just glance at him or call out for a pass. Instead, focus on not getting hit as soon as you get the puck. Hitters like myself like to step up and hit someone as they receive the pass because that's when their head is usually down. When the forward knows the hitter's there though, the hitters job becomes much, much harder. Second, let the other player know you're there. Call out their name loudly, but don't slam your stick on the ground. Calling out the other player's name can only be heard, not heard and seen, so you can get away with it more often. Also, who knows, maybe you'll break your stick slamming it on the ice that hard. Make yourself a good recipient of the pass by not making sudden stops, turns, etc when you're already in a good position for a pass.
Breakdown
  • When making a pass, skate in the direction you are looking.
  • Don't be afraid to lead the rush.
  • Don't force a pass.
  • Remember the Gretzky rule.
  • Call the name of the player you want to pass to.
  • Use the boards when you can.
  • Skate towards the slot if you're making a cross-ice pass.
  • Skate hard after a pass; don't stare.
  • Flex your stick when you pass; don't pass like a baby.
  • It's beneficial to change the point of release before making a pass.
  • Look for the open spaces, not just the open players.
  • Receive a pass, don't stop it.
  • Force other players where you want them to go, even if you don't have the puck (Dictate the play.)
  • Be aware of your surroundings while receiving a pass.

Thursday, August 26, 2010

Tips on Taking Slapshots

Most people like slapshots. A lot. Enough that they will spend all of their free time in practice on them. However, I notice a lot of the time people take slapshots wrong. They're putting all of their strength in the shot, but they aren't using proper form. So you get a fluttering shot. Or you just screw up. I decided to post tips on slapshots as my fifth post because I want to focus on something that doesn't only really concern defensemen only (which my previous four only really concern defensemen,) and because I think I have a pretty good form when I take a slap shot. I learned how to take a slapshot mainly from a sleep away hockey camp, and with a little experimenting I managed to improve it a little more. Before you read the actual tips, remember that the point of a slapshot isn't to hit top shelf. When you shoot a slap shot, you should be shooting low and hard, forcing a rebound. If you want a beautiful goal, or a goal at all; you get an assist for someone picking up your rebound and scoring, not a goal, then use a wrist shot. It's more accurate and comes with less of a warning. Trust me, if you shoot slapshots over the net, your coach won't want you taking slapshots. So without further ado, time for the tips.
One thing I notice about people when they take slapshots is that they bury their head. You can't see when you bury your head. Keep your head up, and look at where your target is. Your accuracy will thank you. Another thing is get low. It's common knowledge that you should get low. Watch the pros do it here. They don't get ridiculously low, be it gives you an idea of how low you should be. Remember to turn over your wrists when you shoot. When I take a slapshot, I like to turn over my wrists while I'm winding up, instead of after I hit the puck, but do whatever works for you. Try to take a stride or two before you hit the puck; it can make a huge difference. When you wind up, don't wind up so far back. The further you wind the stick back, the higher the puck goes, and you want to keep the shot lower down. Remember that most of the power is from the legs, not the arms. That means that you shouldn't be trying to get power from you arms. Stay under control when you shoot a slapshot. Your lower hand shouldn't be way to far down, it should be about halfway down on the stick. That means you drop your hand a little bit. Remember to lean into the shot, and to transfer your weight. Lastly, remember to hit the ice with your stick about 3-4 inches behind the puck. Most of the power of the slapshot comes from the flex of the stick. You should be trying to hit the stick almost straight down to get all of the flex of your stick. If you don't believe me that you should be hitting the ice a few inches behind the puck, watch this. You can easily see dion phaneuf hitting the ice with his stick a couple of inches behind the puck on this one-timer.
Watch this video to tell you why to shoot the puck low
Breakdown
  • Take shots low.
  • Keep your head up while you take slapshots.
  • Don't wind up too high when you take a slapshot.
  • Your hand should be about halfway down on your stick.
  • Lean into the shot.
  • Take a couple of strides before you shoot if you can.
  • Hit the ice 3-4 inches behind the puck.